20171101

WONDER WOMAN

The subject of simulated 3-dimensional (3D) human characteristics (lifelike face masks and hand gloves) was explored in the episode 'A Date With Doomsday' on the TV series, 'Wonder Woman', first went on air in March 1979. Written by Roland Starke and Dennis Landa, the episode also dealt with brainwashing and biological (or germ) warfare. Mind control was also touched upon in the episode 'Flight To Oblivion' first shown in March 1978. Written by Patrick Matthews, the episode centered around the Z-400 flight which had the ability to escape surveillance using a laser shelf system.

Former US Army officer Otto Franz alias Edmund Dante sold top secret information to foreign spies. He used hypnotism to keep his subjects in a trance-like state to carry out his orders. In one scene, Dante commanded Major Cornell, "Something must have set you off. Which mean you are out of control and when one is out of control one is expendable. We need diversion - something to place suspicion squarely on someone else. Major, I'm going to give you a small illegal task and like George Washington of old you will admit your guilt."  

Some 37 years later, at Vox Media's 2016 Code Conference held in California, Elon Musk told the world with the development of the supercomputer, "There's a billion to one chance we're living in base reality. The strongest argument for us being in a simulation probably is the following. Forty years ago (in 1976) we had Pong - like two rectangles and a dot. That was what games were.

"Now, 40 years later (in 2016), we have photorealistic, 3D simulations with millions of people playing simultaneously, and it's getting better every year. Soon we'll have virtual reality, augmented reality. If you assume any rate of improvement at all, then the games will become indistinguishable from reality, even if that rate of advancement drops by a thousand from what it is now. Then you just say, okay, let's imagine it's 10,000 years in the future, which is nothing on the evolutionary scale.

"So given that we're clearly on a trajectory to have games that are indistinguishable from reality, and those games could be played on any set-top box or on a PC or whatever, and there would probably be billions of such computers or set-top boxes, it would seem to follow that the odds that we're in base reality is one in billions. So maybe we should be hopeful this is a simulation, because otherwise we are going to create simulations indistinguishable from reality or civilization ceases to exist. We're unlikely to go into some multimillion-year stasis. Actually, arguably you should hope that's true. If civilization stops advancing then that may be due to some calamitous event that erases civilization."

'The Guardian' told readers in 2016, "One popular argument for the simulation hypothesis, outside of acid trips, came from Oxford University’s Nick Bostrom in 2003 (although the idea dates back as far as the 17th-century philosopher RenĂ© Descartes). In a paper titled 'Are You Living In a Simulation?', Bostrom suggested that members of an advanced 'posthuman' civilization with vast computing power might choose to run simulations of their ancestors in the universe. This argument is extrapolated from observing current trends in technology, including the rise of virtual reality and efforts to map the human brain."

NASA scientist Rich Terrile informed 'The Guardian' readers, "Soon there will be nothing technical standing in the way to making machines that have their own consciousness. If one progresses at the current rate of technology a few decades into the future, very quickly we will be a society where there are artificial entities living in simulations that are much more abundant than human beings.

"If in the future there are more digital people living in simulated environments than there are today, then what is to say we are not part of that already. Even things that we think of as continuous – time, energy, space, volume – all have a finite limit to their size. If that’s the case, then our universe is both computable and finite. Those properties allow the universe to be simulated. Quite frankly, if we are not living in a simulation, it is an extraordinarily unlikely circumstance."

In December 1977, the episode 'The Deadly Toys' went on air. Written by Anne Collins from the story by Carey Wilbur, CBS also reran 'The Deadly Toys' in May 1978. In order to develop the Project XYZ weapon for the military, a weapon said would escalate current (1977) arms race to nightmare proportion, it took the sum total of 3 scientists' combined knowledge over a period of 10 months with each scientist working on a separate phase of the project.

After 15 years playing subordinate, Major John Dexter teamed up with toymaker Orlich Hoffman to  destroy the Project XYZ nightmare in order to sell the weapon to a foreign country for financial gain. Viewers were shown human robots had replaced the scientists and when under pressure the robots would self-destruct by blinking in a mechanical and incessant manner. Gradually the robots would melt into smoking liquid and wires, their high-pitched sound grew louder and repeating the same words over and over.

In one scene, viewers were told, "All 3 scientists play war games with miniature (World War I) soldiers for relaxation." To which Diana Prince said, "I guess only geniuses can play with toys when they're over 50 and get away with it." In another scene, Orlich Hoffman gave Diana Prince a little Santa Claus which turned out to be a tracking device for the drone to locate and attack her. "You should have stuck to the toys you were best at Mr Hoffman - the harmless ones," Wonder Woman said.

Speaking to 'Teen Stars Today' in 1978, Lynda Carter made known, "When we start in production we have 4 days on the lot and 4 days off the lot on local locations to get the look of the show, which is outside where she's running, jumping or doing whatever she's going to do." Stuntwoman Jeannie Epper told 'Action' in 1978, "A good fight scene is like a good dance routine. Everything is planned just right."

Pointing out, "If Lynda gets hurt, the show ends. If I get hurt, they can bring in another stuntwoman. I know it sounds kind of cold. But the show must go on." Jeannie had not been hurt, "That's because I always double-check everything. If I don't think a stunt is well planned, I won't do it." Lynda Carter added, "I only work 10 (hours a day)! It takes an hour to get my hair, and my makeup and my wardrobe on. There are separate people for each of those jobs. It seems like there are a thousand people around as soon as I get there (to the studio).

"All of the other superheroes - or for that matter, any of the other series stars (at the time) - share it with other people. The people who do 'Hulk' or 'Spider-Man', for instance - Spider-Man, the person who's in the suit is an entirely different person than the person who plays him before he turns into Spider-Man. The same with Hulk. Those are two separate people. With me it's not two separate people. I have to do both. I'm really carrying both characters totally. It's very hard, but it's rewarding, too, when it all pulls together. The editors get all the pieces and they hopefully fit."

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